Discussion in 'Programming, Game & App Development' started by Dj Slimey, Jan 5, 2018.
I have been teasing the idea of a job system, rn I'm more focused on getting player classes setup.
@Dj Slimey Are you using any plugins from the workshop etc? or just doing everything yourself
Yes? Like I have coded some myself, but most of them are from the big 4 RPGMV .jsers.
Finished the Icon Set
Changed some dialog around
Broke a few things, Dw I have Superglue and Duck Tape.
Added player classes, just need to flush them out
I have a sudo story line. Yay!
If you ever need help with anything, like dialogue or anything at all.. let me know! Maybe I can help you.
This is only half of what I have done, and only a 1/3rd of what I have left.. After this I have Items and Armor, then It's back to the fun stuff, map making and story progression. Sorry for the lack of updates, I didn't think that posting about naming things generic names was a good use of my time. I currently have a crazy work schedule for the next 2 weeks and I'm not sure at what point I'll be able to get work done on the game, with that being said I'll try to keep you guys updated as best I can. As always if you have any suggestions/ideas for names/places or items/armor/weapons etc please feel free to post them.
Yes of course, the more help the better and faster I can work, any ideas and suggestions are always welcome. I like to post things that still need attention and places where others can help me on the front page.
Just finished this and thought you might like to see that I am still working on making this game.
Sorry for not posting updates sooner, a lot has been going on lately.
I've been balancing a bunch of things this past month and have had little time to post things.
I have a few more things planned in the next week or the week after if life permits me to.
vvv Who wants to be the bankers? vvv
~As for an up date for the Item Database most of the Items are done! I just need to finish up values and give descriptions for some.
~The Armor and Weapons are about half done as of right now, I have a few things left to do before I can finish that.
~Woodcutitng System 8% 65% 98% done
~Fishing System 0% 12% 40% done < kinds of fish, normal fish not super crazy weird ones
~Cooking System 0% 2% < kinds of food and or recipes
~Shops and Vendors 65% 82% 98% done
~Proper Affixes 0% < give me prefixes or give me suffixes
~Crafting System 0%
~New skills, atk, def, mag. < Give me names, types and effects.
~Create and add more armor and weapons. < Give me names[/MEDIA]
Hey oh, just a quick update today.
I should have the second Pre-Alpha out before next month if everything goes as planned.
I have almost finished the next area, I just need to polish a few things out. (Make sure they won't break.)
The banking system while ready to be added is having a weird gfx glitch during the first time talking to the npcs.
I don't know if that's from message box color changes or not but I am going to leave it out until I fix it.
I have reassigned all the icons and items for everything that was broken by the IconSet rework. (Note: This does not mean I have finished the IDB just that everything that was already in the game is now back and properly assigned.)
Working on the next few areas right now, flushing out a store or two and then I can jump back into the IDB.
Enlisting the help of a friend to get some dialog correct and proper.
when can i play this?
You can play the Pre-Alpha v1 already, I'm hoping to have the next version out soon, I have added the link to the drop box.
Progress looking gucci
Just a quick update this time more after the holidays!
As you can see from the video I added fish to the pond but I broke them. :S
As of posting this I have fixed it. I am adding more wildlife to the game so it doesn't feel so empty.
I have also added 4 more areas after the Pre-Alpha v1.5.
Fixed a bunch of dialog, added music to the areas that didn't have it.
For now certain Npc will remain where they are as I am not sure if I want them somewhere else yet.
Finally got around to posting again, I made a few changes since last version.
The biggest part is the new addition of the Quest Log, you now can keep track of what quest you have open and what quests are finished.
With the addition of the quest log I also made a few images to pop up if your face to remind you that to check the log.
I'll post them here, as always let me know what you think and if there are any changes I should make.
Been working on flushing out the face portraits and making them busts again.